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Client:

Institute for Biomedical Ethics (IBME)

Services:

Blended Learning Development, Co-Creation, E-Learning Solutions, Immersive Educational Design, Stakeholder Collaboration

Context

During my time at Atfront AG, I worked on a digital learning initiative with the Institute for Biomedical Ethics (IBME) at the University of Zurich.

Medical education faces the challenge of teaching complex ethical questions while encouraging critical thinking and dialogue between students and professors. Traditional teaching formats often struggle to create immersive learning experiences that allow students to actively explore ethical dilemmas.

The goal of the project was to design a blended learning platform that combines knowledge acquisition, perspective-taking, and discussion around real-world ethical cases.

My Role

Interaction Designer / UX Designer (Atfront AG)

Responsibilities included:

  • Developing the concept UX / UI for a digital learning experience for medical students
  • Translating complex ethical problems into interactive learning formats
  • Collaborating closely with professors and academic experts
  • Designing interaction concepts that support discussion and reflection
  • Supporting the development of a blended learning approach combining digital and in-person learning

Approach

Co-Creation with Academic Experts

The platform was developed in close collaboration with professors from the Institute for Biomedical Ethics to ensure the educational approach matched the complexity of the subject.

Case-Based Learning

Real ethical cases were used to immerse students in complex decision-making situations.

Perspective Switching

Students were encouraged to analyze problems from different viewpoints to better understand ethical implications.

Blended Learning Format

Digital learning modules were combined with classroom discussions to create a structured exchange between students and professors.

Key Contributions

  • Contributed to the design of a digital learning platform for biomedical ethics
  • Translated complex ethical cases into interactive learning experiences
  • Collaborated with professors to align digital learning with academic requirements
  • Developed interaction concepts enabling discussion and reflection
  • Supported the creation of a blended learning approach

Impact

  • Enabled a more interactive approach to teaching biomedical ethics
  • Improved knowledge exchange between students and professors
  • Created a digital learning environment supporting discussion of complex ethical dilemmas

Skills Demonstrated

UX Design

Digital Learning Experience

Interaction Design

Service Design

Stakeholder Collaboration

Blended Learning Design

Knowledge Platform Design